Crafting immersive interactive experiences — from VR psychological horror to multiplayer shooters. Blending technical architecture with artistic vision at Air University, Islamabad.
// ABOUT ME
I'm a final-year Computer Games Development student at Air University, Islamabad, passionate about crafting immersive interactive experiences that sit at the intersection of technical precision and artistic storytelling.
From engineering a 4-band sanity system for a VR horror escape room to animating cinematic Spider-Man sequences in Blender — my work spans the full pipeline: design, development, animation, and production.
// TECH STACK
// PORTFOLIO
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// EXPERIENCE
// CONTACT
Whether you're looking for a passionate game developer, 3D artist, or someone who can bridge art and code — I'd love to connect.
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